MROB
factor1Pose1Landmark3d.hpp
1 /* Copyright (c) 2022, Gonzalo Ferrer
2  *
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  *
15  *
16  * factor1Pose1Landmark3d.hpp
17  *
18  * Created on: March 17, 2020
19  * Author: Gonzalo Ferrer
20  * g.ferrer@skoltech.ru
21  * Mobile Robotics Lab, Skoltech
22  */
23 
24 #ifndef FACTOR1POSE1LANDMARK3D_HPP_
25 #define FACTOR1POSE1LANDMARK3D_HPP_
26 
27 
28 #include "mrob/matrix_base.hpp"
29 #include "mrob/SE3.hpp" //requires including and linking SE3 library
30 #include "mrob/factor.hpp"
31 
32 namespace mrob{
33 
66 {
67  public:
68  Factor1Pose1Landmark3d(const Mat31 &observation, std::shared_ptr<Node> &nodePose,
69  std::shared_ptr<Node> &nodeLandmark, const Mat3 &obsInf, bool initializeLandmark=false,
70  Factor::robustFactorType robust_type = Factor::robustFactorType::QUADRATIC);
71  ~Factor1Pose1Landmark3d() override = default;
75  void evaluate_residuals() override;
79  void evaluate_jacobians() override;
80  void evaluate_chi2() override;
81 
82  void print() const;
83 
84  MatRefConst get_obs() const {return obs_;};
85  VectRefConst get_residual() const {return r_;};
86  MatRefConst get_information_matrix() const {return W_;};
87  MatRefConst get_jacobian([[maybe_unused]] mrob::factor_id_t id = 0) const {return J_;};
88 
89  protected:
90  Mat31 obs_, r_, landmark_;
91  SE3 Tinv_;
92  Mat3 W_;//inverse of observation covariance (information matrix)
93  Mat<3,9> J_;//Joint Jacobian
94  bool reversedNodeOrder_;//flag to keep order when building the adjacency matrix. This should be transparent for the user
95 
96  public:
97  EIGEN_MAKE_ALIGNED_OPERATOR_NEW // as proposed by Eigen
98 
99 };
100 
101 
102 }
103 
104 
105 
106 
107 #endif /* Factor1Pose1Landmark3d_HPP_ */
void print() const
Definition: factor1Pose1Landmark3d.cpp:98
robustFactorType
Definition: factor.hpp:87
MatRefConst get_jacobian([[maybe_unused]] mrob::factor_id_t id=0) const
Definition: factor1Pose1Landmark3d.hpp:87
Definition: factor1Pose1Landmark3d.hpp:65
Definition: SE3.hpp:50
MatRefConst get_obs() const
Definition: factor1Pose1Landmark3d.hpp:84
void evaluate_residuals() override
Definition: factor1Pose1Landmark3d.cpp:59
Special Euclidean (group) in 3d Is the group representing rotations and translations, that is, rigid body transformations. SE3 = {T = [R t] | R SO3 , t Re^3 } [0 1] Associated to the groups of RBT, there is the Lie algebra se3 representing the same transformation in the tangent space around the identity. Particularly, xi =[w , v] Re^6, where w Re^3 represents the rotation and v the translation. We will preserve this order in this class.
Definition: matrix_base.hpp:36
void evaluate_jacobians() override
Definition: factor1Pose1Landmark3d.cpp:75
Definition: factor.hpp:81
VectRefConst get_residual() const
Definition: factor1Pose1Landmark3d.hpp:85
void evaluate_chi2() override
Definition: factor1Pose1Landmark3d.cpp:94