24 #ifndef FACTORCAMERAPROJ3DPOINT_HPP_ 25 #define FACTORCAMERAPROJ3DPOINT_HPP_ 28 #include "mrob/matrix_base.hpp" 29 #include "mrob/SE3.hpp" 30 #include "mrob/factor.hpp" 66 std::shared_ptr<Node> &nodeLandmark,
67 const Mat41 &camera_k,
68 const Mat2 &obsInf = Mat2::Identity(),
83 MatRefConst
get_obs()
const {
return obs_;};
85 MatRefConst get_information_matrix()
const {
return W_;};
86 MatRefConst
get_jacobian([[maybe_unused]] mrob::factor_id_t
id = 0)
const {
return J_;};
90 Mat31 landmark_, local_point_;
95 bool reversedNodeOrder_;
99 Mat21 project_point(
const Mat31 point);
102 EIGEN_MAKE_ALIGNED_OPERATOR_NEW
MatRefConst get_jacobian([[maybe_unused]] mrob::factor_id_t id=0) const
Definition: factorCameraProj3dPoint.hpp:86
void evaluate_jacobians() override
Definition: factorCameraProj3dPoint.cpp:83
robustFactorType
Definition: factor.hpp:87
void evaluate_residuals() override
Definition: factorCameraProj3dPoint.cpp:67
VectRefConst get_residual() const
Definition: factorCameraProj3dPoint.hpp:84
void print() const
Definition: factorCameraProj3dPoint.cpp:129
MatRefConst get_obs() const
Definition: factorCameraProj3dPoint.hpp:83
void evaluate_chi2() override
Definition: factorCameraProj3dPoint.cpp:125
Definition: factorCameraProj3dPoint.hpp:62
Special Euclidean (group) in 3d Is the group representing rotations and translations, that is, rigid body transformations. SE3 = {T = [R t] | R SO3 , t Re^3 } [0 1] Associated to the groups of RBT, there is the Lie algebra se3 representing the same transformation in the tangent space around the identity. Particularly, xi =[w , v] Re^6, where w Re^3 represents the rotation and v the translation. We will preserve this order in this class.
Definition: matrix_base.hpp:36
Definition: factor.hpp:81